We saw parties dancing to The Sound of Explosion looped all over and over. This is a particularly good example of really bad music, but for some reason we didn't feel like this is a bad music at all. To demonstrate this simple fact take one quite notorious example -The Sound of Explosion (circa 2019). But for now we can tell for sure it works like a charm. Why is that? Scientists have yet to find out why this works. On the contrary, bad music is good music. ![]() Yes I must admit that the sin Synthdef was only a minimal example."Good music is bad music. ![]() I'm just wondering because I thought I saw something like a "supersine" synthdef, but I must have imagined it (correct me if I'm wrong). Unfortunately I have not yet implemented the ability to save the loops on your hdd, but I will do so. All the functions to shape the signal (like in the first post) could be removed later. Then you could use the edited (bass) sample as a sample on its own. One idea is that you can use it to create samples in TidalCycles. I am now ready to loop the sound I create with TidalCycles. If signals overlap, then this will immediately produce a muddy I am glad to hear that you liked my live looping stuff! What I also find important is that you should be very careful with effects like reverb or delay (or leave them out for BD/bass). The danger is of course that you then always have to send the bass to a fixed channel. This could be achieved live by using a mixer/DAW for this. Otherwise it has already been mentioned that the separation of overlapping frequencies with an EQ is very important. If I need a bass sound quickly, I use my chromatic sampled bass I created (I uploaded this on my Github page maybe someone find it useful) Ideally, this should even be considered for rhythm elements such as a tom, so that the pitch of the samples does not conflict. Or you have a sample pack where the samples are sorted in the correct pitch. Ideally, the sample should be in c to have the correct note mapping when changing the speed with up. When I create samples, I correct the pitch in my Ableton DAW if necessary. The first is that the samples used must be in tune. I would like to tell what I know about this topic so far and what I personally have made good experiences with.įirst, I should mention that I mainly make sample-based music and try to combine that with instruments. And now superchip is at the top of my todo list -thanks for the tip find a workable looping setup for live bass (I play bass) - did some great live looping stuff in his new moon set which I haven't had time/opportunity to wrap my head around.BespokeSynth which just recently got published on github.freq function in tidal - seems to be undocumented but 17.2M used is extensively in their new moon set.Pilot (the companion to ORCA) has some sounds I like, but it seems non-trivial to get it communicating with tidal so I've shelved that one for now. ![]()
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